# Quickstart (/en/realtime-media/interactive-live-streaming/quickstart/macos)

> For AI agents: see the complete documentation index at [llms.txt](/llms.txt).

This page provides a step-by-step guide on how to create a basic Interactive Live Streaming app using the Agora Video SDK.

    ## Understand the tech [#understand-the-tech-2]

    To start a Interactive Live Streaming session, implement the following steps in your app:

    * **Initialize the Agora Engine**: Before calling other APIs, create and initialize an Agora Engine instance.

    * **Join a channel**: Call methods to create and join a channel.

      * **Join as a host**: A live streaming event has one or more hosts. A host publishes audio and video to the channel. Hosts can also subscribe to streams from other hosts.

      * **Join as audience**: Audience members can only subscribe to streams published by hosts.

    * **Send and receive audio and video**: Hosts publish streams to the channel. Audience members subscribe to audio and video streams published by hosts.

    ![Streaming workflow](https://assets-docs.agora.io/images/video-sdk/get-started-ils-bs.svg)

    ## Prerequisites [#prerequisites-2]

    * Xcode 13.0 or higher.

    * An Apple developer account.

    * If you need to use CocoaPods integrated SDK, make sure [CocoaPods is installed](https://guides.cocoapods.org/using/getting-started.html#getting-started).

    * Two devices running macOS 10.10 or higher.

    * A camera and a microphone

    * A valid Agora account and project. Please refer to [Agora account management](manage-agora-account.md) for details.

    ## Set up your project [#set-up-your-project-2]

    This section shows you how to set up your macOS project and install the Agora Video SDK.

    **Create a new project**
    Follow these steps to create a project in Xcode:

    1. Refer to [Create a project](https://help.apple.com/xcode/mac/current/#/dev07db0e578). Under **Application** select **App**. Use **Storyboard** for the user interface and choose **Swift** as the programming language.

       <CalloutContainer type="info">
         <CalloutDescription>
           If you have not added the development team information, you see the &#x2A;*Add account...** button. Click the button and follow the on-screen prompts to log in to your Apple ID. Once login is complete, click **Next**, and choose your Apple account as the development team.
         </CalloutDescription>
       </CalloutContainer>

    2. [Set up automatic signing](https://help.apple.com/xcode/mac/current/#/dev23aab79b4) for your projects.

    3. [Set the target devices](https://help.apple.com/xcode/mac/current/#/deve69552ee5) where your app will be deployed.

    4. Create a user interface for your app. Refer to [Create a user interface](#create-a-user-interface) to create a bare bones UI.

    **Add to an existing project**
    Follow these steps to add Interactive Live Streaming to your Xcode project:

    1. Open your project in Xcode.

    2. [Set the target devices](https://help.apple.com/xcode/mac/current/#/deve69552ee5) where your app will be deployed.

    3. Create a user interface for your app. Refer to [Create a user interface](#create-a-user-interface) to create a bare bones UI.

    ### Install the SDK [#install-the-sdk-2]

    Use one of the following methods to install Video SDK.

    **Swift Package Manager**

    1. In Xcode, go to **File** > **Add Package Dependencies**.

    2. In the search bar, past the following URL:

       ```json
       {`https://github.com/AgoraIO/AgoraRtcEngine_macOS.git`}
       ```

    3. Click **Add Package**, select the latest version, and click **Next**.

    4. For basic Interactive Live Streaming, select **RtcBasic**.

       If needed, also select:

       * **`SpatialAudio`** for spatial audio effects.
       * **`VirtualBackground`** for virtual background.

    5. Under **Add to Target**, select your project and click **Add Package**.

       For further information, refer to [Apple's official documentation](https://help.apple.com/xcode/mac/current/#/devb83d64851).

    **CocoaPods**

    1. Go to the project root directory in the terminal and run the `pod init` command. A text file named `Podfile` is generated in the project folder.

    2. Open `Podfile` and modify the content as follows. Replace `Your App` with your target name.

       ```ruby
       platform :macos, '10.11'
         target 'Your App' do
          # For x.y.z fill in the specific SDK version number, such as 4.4.0.
          pod 'AgoraRtcEngine_macOS', 'x.y.z'
         end
       ```

       Obtain the latest version number from the [release notes](reference/release-notes).

    3. Run the `pod install` command in the terminal to install the Video SDK. After successful installation, the terminal shows &#x2A;*Pod installation complete!**.

    4. After successful installation, a file with the suffix `.xcworkspace` is generated in the project folder. Open the file through Xcode for subsequent operations.

    **Manual integration**

    1. Download the latest version of the SDK from [SDKs download](/en/api-reference/sdks?product=video\&platform=macos) and extract the contents.

    2. Copy the files in the `libs` folder of the SDK package to your project directory.

    3. Open Xcode and [add the corresponding dynamic library](https://help.apple.com/xcode/mac/current/#/dev51a648b07). Make sure the **Embed** property of the added dynamic library is set to **Embed & Sign**.

       <CalloutContainer type="info">
         <CalloutDescription>
           Agora SDK uses `libc++` (LLVM) by default. If you need to use `libstdc++` (GNU), please contact [support@agora.io](mailto\:support@agora.io). The library provided by the SDK is a FAT Image, which includes 32/64-bit simulator and 32/64-bit real machine versions.
         </CalloutDescription>
       </CalloutContainer>

    <CalloutContainer type="info">
      <CalloutDescription>
        The [privacy updates for App Store submissions](https://developer.apple.com/news/?id=r1henawx) released by Apple, require developers to declare approved reasons for using a set of APIs in their app’s privacy manifest. Agora provides a [`PrivacyInfo.xcprivacy`](https://download.agora.io/sdk/release/PrivacyInfo.xcprivacy) file that you can include in your project.
      </CalloutDescription>
    </CalloutContainer>

    ## Implement Interactive Live Streaming [#implement-interactive-live-streaming-2]

    This section guides you through the implementation of basic real-time audio and video interaction in your app.

    The following figure illustrates the essential steps:

    <Accordions>
      <Accordion title="Quick start sequence">
        ![Quick start sequence](https://assets-docs.agora.io/images/video-sdk/quick-start-sequence-macos.svg)
      </Accordion>
    </Accordions>

    This guide includes [complete sample code](#complete-sample-code) that demonstrates implementing basic real-time interaction. To understand the core API calls in the sample code, review the following implementation steps.

    ### Import Agora framework [#import-agora-framework-1]

    Add the following import to your swift file:

    ```swift
    import AgoraRtcKit
    ```

    ### Initialize the engine [#initialize-the-engine-2]

    Call `sharedEngine(withAppId:delegate:)` to create and initialize an `AgoraRtcEngineKit` instance. Provide your [App ID](manage-agora-account.md) and an `AgoraRtcEngineDelegate` implementation to [handle SDK events](#subscribe-to--events).

    ```swift
    var agoraKit: AgoraRtcEngineKit!
    let appId = "YOUR_AGORA_APP_ID"

    // Initialize the Agora engine
    func initializeAgoraVideoSDK() {
      agoraKit = AgoraRtcEngineKit.sharedEngine(withAppId: appId, delegate: self)
    }
    ```

    ### Join a channel [#join-a-channel-2]

    To join a channel, call `joinChannel` with the following parameters:

    * **Channel name**: The name of the channel to join. Clients that pass the same channel name join the same channel. If a channel with the specified name does not exist, it is created when the first user joins.

    * **Authentication token**: A dynamic key that authenticates a user when the client joins a channel. In a production environment, you obtain a token from a [token server](build/authenticate-users/deploy-token-server.mdx) in your security infrastructure. For the purpose of this guide [Generate a temporary token](manage-agora-account.md).

    * **User ID**: A 32-bit signed integer that identifies a user in the channel. You can specify a unique user ID for each user yourself. If you set the user ID to `0` when joining a channel, the SDK generates a random number for the user ID and returns the value in the `didJoinChannel` callback.

    * **Channel media options**: Configure `AgoraRtcChannelMediaOptions` to define publishing and subscription settings, optimize performance for your specific use-case, and set optional parameters.

    For Interactive Live Streaming, set the `channelProfile` to `.liveBroadcasting`, the `clientRoleType` to `.broadcaster` (host) or `.audience`, and the `audienceLatencyLevel` to `ultraLowLatency`.

    ```swift
    let channelName = "demo"  // Replace with your actual channel name
    let token = "<Authentication token>" // Replace with your token

    // Join the channel with specified options
    func joinChannel() {
      let options = AgoraRtcChannelMediaOptions()
      // In a live streaming use-case, set the channel use-case to liveBroadcasting
      options.channelProfile = .liveBroadcasting
      // Set the user role as broadcaster (default is audience)
      options.clientRoleType = .broadcaster
      // Publish audio captured by microphone
      options.publishMicrophoneTrack = true
      // Publish video captured by camera
      options.publishCameraTrack = true
      // Auto subscribe to all audio streams
      options.autoSubscribeAudio = true
      // Auto subscribe to all video streams
      options.autoSubscribeVideo = true
      // Set the audience latency level
      options.audienceLatencyLevel = .ultraLowLatency
      // Use a temporary Token to join the channel
      agoraKit.joinChannel(
        byToken: token,
        channelId: channelName,
        uid: 0,
        mediaOptions: options
      )
    }
    ```

    You can also set the latency level after joining a channel by calling the `setClientRole` method with `role` set to `AgoraClientRole.audience` and `options.audienceLatencyLevel` set to `ultraLowLatency`.

    ```swift
    // Set the user role to audience
    let role = AgoraClientRole.audience
    let options = AgoraClientRoleOptions()
    // Set the ultra low latency level
    options.audienceLatencyLevel = .ultraLowLatency

    agoraKit.setClientRole(role, options: options)
    ```

    ### Subscribe to Video SDK events [#subscribe-to-video-sdk-events-2]

    The Video SDK provides a delegate for handling channel events. To use it, conform to the `AgoraRtcEngineDelegate` protocol in your class and implement the event methods you want to handle. The following code implements the `didJoinChannel`, `didOfflineOfUid`, and `didJoinedOfUid` callbacks:

    <CalloutContainer type="info">
      <CalloutDescription>
        To ensure that you receive all Video SDK events, set the Agora Engine event handler before joining a channel.
      </CalloutDescription>
    </CalloutContainer>

    ```swift
    // Extension for handling Agora SDK callbacks
    extension ViewController: AgoraRtcEngineDelegate {

      // Triggered when the local user successfully joins a channel
      func rtcEngine(_ engine: AgoraRtcEngineKit, didJoinChannel channel: String, withUid uid: UInt, elapsed: Int) {
        print("Successfully joined channel: \(channel) with UID: \(uid)")
      }

      // Triggered when a remote user joins the channel
      func rtcEngine(_ engine: AgoraRtcEngineKit, didJoinedOfUid uid: UInt, elapsed: Int) {
        setupRemoteVideo(uid: uid, view: remoteView)
      }
      // Triggered when a remote user leaves the channel
      func rtcEngine(_ engine: AgoraRtcEngineKit, didOfflineOfUid uid: UInt, reason: AgoraUserOfflineReason) {
        setupRemoteVideo(uid: uid, view: nil)
      }
    }
    ```

    To learn about the other SDK events, see [`AgoraRtcEngineDelegate`](https://api-ref.agora.io/en/video-sdk/ios/4.x/documentation/agorartckit/agorartcenginedelegate).

    ### Enable the video module [#enable-the-video-module-2]

    Follow the steps below to set up the video module.

    1. To enable the video module, call `enableVideo`.
    2. To enable local video preview, call `startPreview`.

       ```swift
       // Enable video functionality (audio is enabled by default)
       agoraKit.enableVideo()
       // Enable local video preview
       agoraKit.startPreview()
       ```

    ### Display the local video [#display-the-local-video-2]

    Call `setupLocalVideo` to initialize the local view and set the local video display properties.

    ```swift
    // Configures and starts displaying the local video feed
    func setupLocalVideo() {
      let videoCanvas = AgoraRtcVideoCanvas()
      videoCanvas.view = localView
      videoCanvas.uid = 0 // UID 0 is assigned to the local user
      videoCanvas.renderMode = .hidden
      agoraKit.setupLocalVideo(videoCanvas)
    }
    ```

    ### Display remote video [#display-remote-video-2]

    To initialize the remote user view, call `setupRemoteVideo` and set the local display properties for the remote user. Use the `didJoinedOfUid` callback to get the UID of the remote user.

    ```swift
    func setupRemoteVideo(uid: UInt, view: UIView?) {
      let videoCanvas = AgoraRtcVideoCanvas()
      videoCanvas.uid = uid
      videoCanvas.view = view // Assign view for joining, set to nil for leaving
      videoCanvas.renderMode = .hidden
      agoraKit.setupRemoteVideo(videoCanvas)
    }
    ```

    ### Handle permissions [#handle-permissions-2]

    To access the camera and microphone on macOS devices, add the required permissions for real-time interaction. Open the `info.plist` file from the project navigation bar, [edit the property list](https://help.apple.com/xcode/mac/current/#/dev3f399a2a6), to add the required permissions. These permissions are optional. However, if you do not add these permissions, you will not be able to use the corresponding devices.

    | Key                                    | Type   | Value                                                                                                   |
    | :------------------------------------- | :----- | :------------------------------------------------------------------------------------------------------ |
    | Privacy - Microphone Usage Description | String | For the purpose of using the microphone. For example, for a call or live interactive streaming session. |
    | Privacy - Camera Usage Description     | String | For the purpose of using the camera. For example, for a call or live interactive streaming session.     |

    <CalloutContainer type="info">
      <CalloutDescription>
        * If your project depends on third-party plugins or libraries, such as a third-party camera library, and the signature of the plug-in or library is inconsistent with the signature of the project, check the **Hardened Runtime** settings. Specifically, review and potentially disable **Runtime Exceptions** and **Library Validation** in the project configuration.
        * For further information, refer to [Preparing your app for distribution](https://developer.apple.com/documentation/xcode/preparing_your_app_for_distribution).
      </CalloutDescription>
    </CalloutContainer>

    Configure your macOS project settings by navigating to **TARGETS > Project Name > Signing & Capabilities**. Enable **App Sandbox and Hardened Runtime**, and add the necessary permissions as follows:

    | Capability       | Category        | Permission                                                      |
    | :--------------- | :-------------- | :-------------------------------------------------------------- |
    | App Sandbox      | Network         | * Incoming Connections (Server)
    * Outgoing Connections (Client) |
    | App Sandbox      | Hardware        | - Camera
    - Audio Input                                          |
    | Hardened Runtime | Resource Access | * Camera
    * Audio Input                                          |

    ### Start and close the app [#start-and-close-the-app-2]

    When the user launches the app, it joins the channel and starts Interactive Live Streaming. When the user closes the app, it leaves the channel and ends Interactive Live Streaming.

    1. To start Interactive Live Streaming, call the following methods:

       ```swift
       // Initialize the Agora engine
       initializeAgoraVideoSDK()
       // Start the local video preview
       setupLocalVideo()
       // Join an Agora channel
       joinChannel()
       ```

    2. To leave the channel and release SDK resources when the app is closed, call the following methods:

       ```swift
       // Stop local video preview
       agoraKit.stopPreview()
       // Leave the channel and release session-related resources
       agoraKit.leaveChannel(nil)
       // Release all resources used by the Agora SDK
       AgoraRtcEngineKit.destroy()
       ```

    <CalloutContainer type="warning">
      <CalloutDescription>
        After destroying the engine, you can no longer use SDK methods and callbacks. To use the real-time interaction functions again, create a new engine. See [Initialize the engine](#initialize-the-engine) for details.
      </CalloutDescription>
    </CalloutContainer>

    ### Complete sample code [#complete-sample-code-2]

    A complete code sample demonstrating the basic process of real-time interaction is provided for your reference. Copy the following code into your `ViewController.swift` file:

    <Accordions>
      <Accordion title="Complete sample code for real-time Interactive Live Streaming">
        ```swift
        // ViewController.swift
        import Cocoa
        import AgoraRtcKit

        class ViewController: NSViewController {

          let appId = "<Your app ID>" // Replace with your actual App ID
          let channelName = "demo"  // Replace with your actual channel name
          let token = "<Authentication token>" // Replace with your token

          // UI view for displaying the local video stream
          var localView: NSView!
          // UI view for displaying the remote video stream
          var remoteView: NSView!
          // Instance of the Agora RTC engine
          var agoraKit: AgoraRtcEngineKit!

          override func viewDidLoad() {
            super.viewDidLoad()

            // Initialize the Agora engine
            initializeAgoraVideoSDK()
            // Set up the user interface
            setupUI()
            // Start the local video preview
            setupLocalVideo()
            // Join an Agora channel
            joinChannel()
          }

          // Clean up resources when the view controller is deallocated
          deinit {
            agoraKit.stopPreview()
            agoraKit.leaveChannel(nil)
            AgoraRtcEngineKit.destroy()
          }

          // Initializes the Video SDK instance
          func initializeAgoraVideoSDK() {
            // Create an instance of AgoraRtcEngineKit and set the delegate
            agoraKit = AgoraRtcEngineKit.sharedEngine(withAppId: appId, delegate: self)
          }

          func setupUI() {
            guard let screenFrame = NSScreen.main?.frame else { return } // Ensure screen is available

            // Create the local video view covering the full screen
            localView = NSView(frame: screenFrame)

            // Create the remote video view positioned in the top-right corner
            remoteView = NSView(frame: CGRect(x: self.view.bounds.width - 135, y: 50, width: 250, height: 250))

            // Add video views to the main view
            self.view.addSubview(localView)
            self.view.addSubview(remoteView)
          }

          // Configures and starts displaying the local video feed
          func setupLocalVideo() {
            // Enable video functionality (audio is enabled by default)
            agoraKit.enableVideo()
            let videoCanvas = AgoraRtcVideoCanvas()
            videoCanvas.view = localView
            videoCanvas.uid = 0 // UID 0 is assigned to the local user
            videoCanvas.renderMode = .hidden
            agoraKit.setupLocalVideo(videoCanvas)
            agoraKit.startPreview()
          }

          // Join the channel with specified options
          func joinChannel() {
            let options = AgoraRtcChannelMediaOptions()
            // In a live streaming use-case, set the channel use-case to liveBroadcasting
            options.channelProfile = .liveBroadcasting
            // Set the user role as broadcaster (default is audience)
            options.clientRoleType = .broadcaster
            // Publish audio captured by microphone
            options.publishMicrophoneTrack = true
            // Publish video captured by camera
            options.publishCameraTrack = true
            // Auto subscribe to all audio streams
            options.autoSubscribeAudio = true
            // Auto subscribe to all video streams
            options.autoSubscribeVideo = true
            // Set the audience latency level
            options.audienceLatencyLevel = .ultraLowLatency
            // Use a temporary Token to join the channel
            // If you set uid=0, the engine generates a uid internally; on success, it triggers didJoinChannel callback
            agoraKit.joinChannel(byToken: "<#Your Token#>", channelId: "<#Your Channel Name#>", uid: 0, mediaOptions: options)
          }

          func setupRemoteVideo(uid: UInt, view: NSView?) {
            let videoCanvas = AgoraRtcVideoCanvas()
            videoCanvas.uid = uid
            videoCanvas.view = view // Assign view for joining, set to nil for leaving
            videoCanvas.renderMode = .hidden
            agoraKit.setupRemoteVideo(videoCanvas)
          }
        }

        // Extension for handling Agora SDK callbacks
        extension ViewController: AgoraRtcEngineDelegate {

          // Triggered when the local user successfully joins a channel
          func rtcEngine(_ engine: AgoraRtcEngineKit, didJoinChannel channel: String, withUid uid: UInt, elapsed: Int) {
            print("Successfully joined channel: \(channel) with UID: \(uid)")
          }

          // Triggered when a remote user joins the channel
          func rtcEngine(_ engine: AgoraRtcEngineKit, didJoinedOfUid uid: UInt, elapsed: Int) {
            // Assign the remote user’s video stream to the remote view
            setupRemoteVideo(uid: uid, view: remoteView)
          }

          // Triggered when a remote user leaves the channel
          func rtcEngine(_ engine: AgoraRtcEngineKit, didOfflineOfUid uid: UInt, reason: AgoraUserOfflineReason) {
            // Remove the remote video feed when the user disconnects
            setupRemoteVideo(uid: uid, view: nil)
          }
        }
        ```
      </Accordion>
    </Accordions>

    ### Create a user interface [#create-a-user-interface-2]

    To connect the sample code to your existing UI, ensure that your `ViewController.swift` file includes the `UIView`s used to [Display the local video](#display-the-local-video) and [Display remote video](#display-remote-video).

    Alternatively, use the following sample code to generate a basic user interface. To use this interface, replace the contents of the `ViewController.swift` file with the following code:

    **Sample code to create the user interface**

    ```swift
    // ViewController.swift
    import Cocoa
    import AgoraRtcKit

    class ViewController: NSViewController {

      // UI view for displaying the local video stream
      var localView: NSView!
      // UI view for displaying the remote video stream
      var remoteView: NSView!

      override func viewDidLoad() {
        super.viewDidLoad()

        // Set up the user interface
        setupUI()
      }

      func setupUI() {
        guard let screenFrame = NSScreen.main?.frame else { return } // Ensure screen is available

        // Create the local video view covering the full screen
        localView = NSView(frame: screenFrame)

        // Create the remote video view positioned in the top-right corner
        remoteView = NSView(frame: CGRect(x: self.view.bounds.width - 135, y: 50, width: 250, height: 250))

        // Add video views to the main view
        self.view.addSubview(localView)
        self.view.addSubview(remoteView)
      }
    }
    ```

    ## Test the sample code [#test-the-sample-code-2]

    Take the following steps to test the sample code:

    1. In your code update the `appId` and `token`, with the app ID and temporary token you obtained from Agora Console. Use the same `channelName` you filled in when generating the temporary token.

    2. Click **Build** to run your project and wait a few seconds for the app installation to complete.

    3. Allow the app to access the device's microphone and camera.

    4. On a second macOS device, repeat the previous steps to install and launch the app. Alternatively, use the [Web demo](https://webdemo.agora.io/basicVideoCall/index.html) to join the same channel and test the following use-cases:

       * If users on both devices join the channel as hosts, they can see and hear each other.
       * If one user joins as host and the other as audience, the host can see themselves in the local video window; the audience can see the host in the remote video window and hear the host.

    ## Reference [#reference-2]

    This section contains content that completes the information on this page, or points you to documentation that explains other aspects to this product.

    * If a firewall is deployed in your network environment, refer to [Connect with Cloud Proxy](build/optimize-quality-and-connection/cloud-proxy.mdx) to use Agora services normally.

    ### Next steps [#next-steps-2]

    After implementing the quickstart sample, read the following documents to learn more:

    * To ensure communication security in a test or production environment, best practice is to obtain and use a token from an authentication server. For details, see [Secure authentication with tokens](build/authenticate-users/use-tokens.mdx).

    ### Sample project [#sample-project-2]

    Agora provides open source sample projects on [GitHub](https://github.com/AgoraIO/API-Examples) for your reference. Download or view the [JoinChannelVideo](https://github.com/AgoraIO/API-Examples/tree/main/macOS/APIExample/Examples/Basic/JoinChannelVideo) project for a more detailed example.

    ### API reference [#api-reference-2]

    * [`sharedEngine`](https://api-ref.agora.io/en/video-sdk/macos/4.x/documentation/agorartckit/agorartcenginekit/sharedengine\(withappid\:delegate:\))

    * [`joinChannel`](https://api-ref.agora.io/en/video-sdk/macos/4.x/documentation/agorartckit/agorartcenginekit/joinchannel\(bytoken\:channelid\:info\:uid\:joinsuccess:\))

    * [`enableVideo`](https://api-ref.agora.io/en/video-sdk/macos/4.x/documentation/agorartckit/agorartcenginekit/enablevideo\(\))

    * [`startPreview`](https://api-ref.agora.io/en/video-sdk/macos/4.x/documentation/agorartckit/agorartcenginekit/startpreview\(\))

    * [`leaveChannel`](https://api-ref.agora.io/en/video-sdk/macos/4.x/documentation/agorartckit/agorartcenginekit/leavechannel\(_:\))

    * [`AgoraRtcEngineDelegate`](https://api-ref.agora.io/en/video-sdk/macos/4.x/documentation/agorartckit/agorartcenginedelegate)

    ### See also [#see-also-2]

    * [Error codes](/en/realtime-media/video/reference/error-codes)

    * [Connection status management](build/optimize-quality-and-connection/connection-status-management.mdx)

    
  
      
  
      
  
      
  
      
  
      
  
      
  
      
  
      
  
      
  
      
  
