|Communication||Android, iOS, macOS, Windows, the Web, Electron, Unity||
|Live Broadcast||Android, iOS, macOS, Windows, the Web, Electron, Unity|
If the number of users sending streams concurrently exceeds the recommend value, you may encounter the following issues:
- All users in the channel cannot hear the voice or see the video of some users casually. For example, with the SDK of v3.0.0, all users cannot hear the voice or see the video of a user casually when 18 hosts are sending audio and video streams concurrently in the channel.
- When the downlink network bandwith is limited, you may encounter some undefined behaviors, such as audio or video freezes, and black screen.