This page describes how to speed up the first video frame rendering time by modifying the integration method. For more assistance, contact technical support.
The process of local users seeing remote users is essentially the reception, decoding, and rendering of each remote video frame by local users. To speed up the local user's ability to see the remote user's video, you need to shorten the time it takes for the first remote video frame to start rendering in the view window of the local user's application user interface. Therefore, Agora recommends that you create a view for the remote video before the local user renders the remote video in order to avoid delaying the video rendering. Do this as follows:
setupRemoteVideoto initialize the remote view. If you cannot get the user ID in advance, you can get it from the
onUserJoinedcallback and immediately call
setupRemoteVideoto initialize the remote view. This can delay the video rendering, however.
onFirstRemoteVideoDecodedcallbacks in sequence. Until the local user receives the
onFirstRemoteVideoDecodedcallback, the decoding of the first remote video frame has not started. Therefore, during this time, no image appears on the remote view you have initialized, and the local user could grow impatient. To reduce the user's perceived waiting time, add an image to the remote view to indicate that the video is loading.
When switching channels, if the user calls
joinChannel in sequence, internally the SDK destroys and creates the media engine, which takes some time. Agora recommends switching channels by
switchChannel to shorten the time it takes for the user to switch channels so that other users can see the user's video faster.
If you add a time-consuming operation to the callback thread of the SDK, the latency of SDK event notifications increases. For example, the
onUserJoined callback could be delayed, making it take longer for you to get the user ID of the remote user by the callback, which results in a slower time for creating the remote view. For this reason, Agora strongly recommends that you do not add any time-consuming operations to the callback thread of the SDK.