WhiteDisplayerState Class Reference

Inherits from WhiteObject
Conforms to YYModel
Declared in WhiteDisplayerState.h

Overview

互动白板实时房间和回放房间共有的状态。

+ setCustomGlobalStateClass:

设置自定义全局状态。

+ (BOOL)setCustomGlobalStateClass:(Class)clazz

Parameters

clazz

自定义全局状态类,自定义的 WhiteGlobalState 类必须继承 WhiteGlobalState,否则会清空该配置。

Note:

如果你使用 Swift,在配置 WhiteGlobalState 子类属性时,需要对属性添加 @objc 修饰符。

@return

Discussion

设置后,所有 WhiteGlobalState 都会转换为该类的对象。

Declared In

WhiteDisplayerState.h

  globalState

房间的全局状态。详见 WhiteGlobalState

@property (nonatomic, strong, readonly, nullable) WhiteGlobalState *globalState

Declared In

WhiteDisplayerState.h

  roomMembers

房间中所有的互动模式(具有读写权限)的用户。详见 WhiteRoomMember

@property (nonatomic, strong, readonly, nullable) NSArray<WhiteRoomMember*> *roomMembers

Declared In

WhiteDisplayerState.h

  sceneState

当前场景组下的场景状态。详见 WhiteSceneState

@property (nonatomic, strong, readonly, nullable) WhiteSceneState *sceneState

Declared In

WhiteDisplayerState.h

  cameraState

白板内部视角状态。详见 WhiteCameraState

@property (nonatomic, strong, readonly, nullable) WhiteCameraState *cameraState

Declared In

WhiteDisplayerState.h